Turf User Statistics |
A program by Henrik Ericson
Current version: 2.5.3 released 19 october 2024
An app that shows statistics for a specified user from the mobile game Turf.
These statistics are presented in the app:
Also available:
Android (Sony Xperia V Android v4.3):
Android device with Android 5.0 Lollipop (API 21) [Introduced in June 2014]
Download and install the app from Google Play.
Latest changes:
2024-07-14 version 2.5.3
2024-07-14 version 2.5.2
2023-12-29 version 2.5.1 (only for Android)
2023-10-17 version 2.16 (only for Android, not for UWP)
2023-08-20 version 2.15 (only for Android, not for UWP)
2022-09-18 version 2.14
2022-01-15 version 2.13
2021-11-30 version 2.12
2021-09-05 version 2.11
2021-08-13 version 2.10
2021-08-09 version 2.09
2020-12-11 version 2.08 (Android and UWP versions only)
2020-07-10 version 2.07 (Android and UWP versions only)
2020-02-16 version 2.06
2019-12-15 version 2.05
2019-09-14 version 2.04
2019-07-22 version 2.03
2018-05-27 version 2.02
2018-05-01 version 2.01
2018-03-15 version 2.00
A hobby project that started back in late summer 2015. I had tested the mobile game Turf and found out that they had an API to get statistics for my user from their server. Because I'm interested in programming and wanted to create a new Android app, I desided to make an app that shows my statistics. And later on I made it possible to change username so anynone could use the app. And to share my app, I published it for free on Google Play 31 august 2015.
Soon after the publishing I got some good feedback and with my own new ideas, the app improved during two years. During that time I got some questions now and then if there also were one iOS app available which it wasn't. And the main reason for that was that you need to have a Mac to program an iOS app, which I didn't had, I have always been in to PC's. Another reason was lack of time because of family and work. But in the summer of 2017 I started to think if I shouldn't get me a Mac and try to write an iOS version of Turf User Statistics.
So, in late november 2017 I got me a Mac and started a brand new Xamarin Forms project. Xamarin Forms is a relative simple way to write code that will produce an app on three different platforms, Android, iOS and Windows UWP. Unfortunately it have some drawbacks because it share the same code for the three platforms. It will be slower than native apps and it have some limitations on what can be done, you can't do all you want on all the three platforms. This also caused me to create a new Android version of the app (although I didn't had to).
In march 2018 the new app was finished and a couple of weeks later it was published on Google Play, Apple App Store and Windows App Store. This website was also published at this time.
In the fall of 2020, I decided to shut down the iOS version because of two reasons. First it's a pain in the a** to produce the iOS app if you work on a Windows machine, in fact you're actually required to use a Mac, and the process isn't easy for me and I'm not found of being forced to use two computers. The second thing is that it costs me 100 bucks (1000 SEK) a year to have all the certificates from Apple that is needed if you want to program an iOS version, and I don't think it's worth it after three years, and now all of them have expired. So I'm sorry to say that version 2.06 was the last iOS version to be released.
During the winter of 2023 the UWP version was abandoned after the project was upgraded to .NET MAUI (the successor to Xamarin.Forms). The automatic upgrade process can't handle UWP projects and I don't think there is much interest in the UWP version.
You can contact me by sending an e-mail. I'm using Gmail so my mail adress is henrik.ericson and then an at sign followed by gmail.com. You can also leave feedback in the app stores.