Turf User Statistics
A program by Henrik Ericson
Current version: 2.04 released on 14 september 2019
An app that shows statistics for a specified user from the mobile game Turf.
These statistics are presented in the app:
Android (Sony Xperia V Android v4.3):
iOS (iPhone 5 iOS v10.3.3):
UWP (Windows 10 version 1709 v16299):
Android device with Android 4.0.3 Ice Cream Sandwich (API 15) [Introduced in October 2011]
iOS device with iOS 8.0 [Introduced in September 2014]
Windows 10 Desktop with Fall Creators Update (10.0; Build 16299) [Introduced in October 2017, version 1709]
Download and install the app from respective app store.
2019-09-14 version 2.04
2019-07-22 version 2.03
2018-05-27 version 2.02
2018-05-01 version 2.01
2018-03-15 version 2.00
A hobby project that started back in late summer 2015. I had tested the mobile game Turf and found out that they had an API to get statistics for my user from their server. Because I'm interested in programming and wanted to create a new Android app, I desided to make an app that shows my statistics. And later on I made it possible to change username so anynone could use the app. And to share my app, I published it for free on Google Play 31 august 2015.
Soon after the publishing I got some good feedback and with my own new ideas, the app improved during two years. During that time I got some questions now and then if there also were one iOS app available which it wasn't. And the main reason for that was that you need to have a Mac to program an iOS app, which I didn't had, I have always been in to PC's. Another reason was lack of time because of family and work. But in the summer of 2017 I started to think if I shouldn't get me a Mac and try to write an iOS version of Turf User Statistics.
So, in late november 2017 I got me a Mac and started a brand new Xamarin Forms project. Xamarin Forms is a relative simple way to write code that will produce an app on three different platforms, Android, iOS and Windows UWP. Unfortunately it have some drawbacks because it share the same code for the three platforms. It will be slower than native apps and it have some limitations on what can be done, you can't do all you want on all the three platforms. This also caused me to create a new Android version of the app (although I didn't had to).
In march 2018 the new app was finished and a couple of weeks later it was published on Google Play, Apple App Store and Windows App Store. This website was also published at this time.
You can contact me by sending an e-mail. I'm using Gmail so my mail adress is henrik.ericson and then an at sign followed by gmail.com. You can also leave feedback in the app stores.